Fall Guys Ultimate Knockout Season 4 set in the 80s style future

 
The first of two fresh Squad-flavoured Round types for Season 4, Squad Race provides a collective twist to your mad dash to the finish line! Race as a team and the sooner you finish, the more points you earn for your Squad. The lowest scoring Squads get eliminated, so every Squad players performance matters. Astronauts, aliens, and the funkiest looking Fall Guys this side will bumble their way through a sci-fi-inspired Season packed with seven new Rounds, You can view the full patch notes for Season 4 at the bottom of the page.

In this mode, the players form a four-person team. If there is only one teammate all the way to the top, they will all work together and share the glory. There are some special liner types specifically for team competitions, such as team competitions and team survival. The person with the lowest score of each type is eliminated.

In addition to the exchange mode, there is a new daily challenge section. Players can compete in these challenges to win fame and crown fragments. The crown fragments are new in the fourth season, and players can collect them through daily challenges or through squad mode. When players collect 60 crown fragments, they will get a crown. This should help players of all skill levels earn more crowns in the store.

Season 4 also offers 7 new rounds, and you can see them in the patch notes below, or see them in action through Guy Farr’s Season 4 Twitter line. All these rounds, currency, and new lineup mode will appear in the game later today. The following are the complete patch notes for the fourth season of "Falboy: Ultimate Knockout", provided by the game's official website.


Season 4

Skyline Trip-Our new 60-person challenge showcases a series of new future obstacles, including low-gravity zones, force fields, and lasers!
Crane Hero-Set up a crane for the rugged ocean when the player dives and trips over obstacles. Ride a horse in the chaos on the crane board, otherwise, you will face elimination!
The basketball team started to shoot low. This is the future of Farr, so prepare a very stupid number of basketballs. And triple basketballs!
Short-circuit-a new racing wheel drops the beans on the grid and pushes them through circle after circle of resistance to greed, obstacles rampant chaos!
Power Journey-In the battery war dominated by disco, stumble into the future Funk Dancefb and light those bricks!
Big shot-Ever wondered what it would look like when standing in the stands, and the invulnerable stars, Magnet, Gamepad, and Mini Saturn were all shot? Well, now you know.
Get out-it's rolling out. But a game! ? In this classic themed round, 60 players ran to the finish line and passed a series of noisy spinning drums. Don't fall!

New feature: Transposition mode! If any of you wins in the final round, then your entire team will declare victory! New round type: liner competition. The score for your team by crossing the finish line-the higher your position, the more points you will earn! The person with the lowest score is eliminated, so the performance of each class member is very important!

New round type: Team survival scores pass away from the sled for your team! The team with the lowest score is eliminated, so try to target other people and throw them out of their game!
New feature: Daily Challenge Log Receive new challenges every day to earn bundled fame and crown shards!
New currency: Crown Shards Get 60 Crown Shards to transform them into shiny new crowns! Collect debris through challenges and folds, and check your balance on the show selector screen.

Personality improvement:


A stronger Farr. We improved Farr's guys to make them stronger when they are hit by other players. No longer do you mess up just because another Farr hurt you in mid-air!
Fixed some tatters and excessive jumping issues in some rounds, such as placing tatters on HEX-A-Gone after colliding with another Fargey
Fixed some bugs in the crawler like the Wall man, such as the sweating animation cannot be played, and the ability to crawl in the presence of flip flops.
Improve the physical performance of remote players and bring a smoother overall experience
Improve character behavior when carrying objects. Process after elimination: You can now exit at any time after elimination, no longer waiting for the next round of loading

UI improvements:

The fixed text shows that 40 players need to start the game on the playlist with restricted numbers (ie HEX-A-Gone trial version)
Corrected 16/15 to eliminate the display on thin ice
Fixed the qualifying element that does not reduce the value when the player is eliminated during the climb

Other corrections and improvements:

Falshan will now train single-line players, so no one is at a disadvantage
The victory moment and process at the end of the plot have been improved
Reducing the use of network traffic should alleviate some of the problems related to Latin America
Fixed Falgay paper cut through the yellow conveyor belt section and jammed when climbing
Improve the reliability and fixed situation of scoring in the basket, such as not updating the score of Ski Farr
Fixed visual post-processing issues in certain situations, such as viewing or rotating the camera at certain angles
After falling into the abyss on the icy peak, Falguey repositioned Falguey twice on the platform next to the top of the mountain.
Fixed the invisible HEX-A-GONE tiles in spectator mode and normal games
Fixed multiple players changing positions in the same position on the ski field
Corrected the flickering and missing X-ray profile of the Farr after processing, when the player grabs a portable object close to the wall
Fixed the problem of poor performance when browsing many available items in the OutFits menu
Fix the twinkle clouds on the perfect match
Fixed the phenomenon that the camera rotates backward after retakes of Knight's fever patients
Fixed a checkpoint that would not trigger if Fargey was beaten high enough in the tundra
A fixed number of athletes who exceed the qualification limit in rounds of all competition types
Fixed an invisible air collision when Fallgay was hit by a trapeze during Knight Heat
Fixed Fargey with the fully equipped Costume showing as the default Farr in an episode
PS4: Fix the blurred area around Fargey on PS4 Pro
PS4: Fixed memory issue based on PS4 when opening all cosmetic subscribers
PS4: Improve the performance and stability of the menstrual cycle and certain rounds
PC: Fixed "back" and "random" buttons not using the mouse to work in the custom menu

tag : Fall_Guys, Ultimate_Knockout, Season_4, 80s-style_future, FallGuys

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